Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

This Month
1. Piroska9
63
00:04.20
2. JZE
83
00:06.93
3. OCMEROS 00:07.13
4. llmt9
82
00:09.25
5. grimmgirlfandom
153
00:10.97
6. Zemmel
79
00:11.49
7. swpomeroy
172
00:12.50
8. jacek66 00:13.35
9. Xatican 00:14.51
10. FunAcroFly
76
00:18.98
11. SophieK
33
00:19.66
12. Solander
60
00:22.29
13. AnonyMinor
52
00:23.15
14. May John
67
00:23.50
15. DumbKojiShimizu
11
00:24.55
16. Jon96 00:28.10
17. wellwhynot
67
00:30.10
18. drbop
42
00:30.91
19. Paskal 00:32.86
20. Frog1 00:35.56
This Week
1. Piroska9
63
00:05.51
2. OCMEROS 00:11.17
3. Zemmel
79
00:11.49
4. llmt9
82
00:15.89
5. jacek66 00:16.21
6. FunAcroFly
76
00:18.98
7. SophieK
33
00:19.66
8. Solander
60
00:22.29
9. May John
67
00:23.50
10. Frog1 00:35.56
11. DumbKojiShimizu
11
00:37.74
12. shangdou
24
00:40.28
13. Conceited_2
175
00:58.35
14. widthofacircle
19
01:05.28
15. Didde
1
01:13.57
16. jojo7action
5
01:21.48
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. Piroska9
63
00:05.51
2. OCMEROS 00:20.77
3. Didde
1
1d 01:20:02.06
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
297
00:03.51
2. mtanzer
140
00:03.61
3. BingBongBob
108
00:04.43
4. nabi
92
00:05.73
5. Piroska9
63
00:06.19
6. hkjsf
128
00:06.95
7. CandiceDW
154
00:07.10
8. qqwref
259
00:07.34
9. PuzzleMaestro
77
00:07.41
10. Make
273
00:07.55
AO5
1. mtanzer
140
00:03.68
2. numbrr
297
00:03.91
3. BingBongBob
108
00:04.52
4. Piroska9
63
00:06.45
5. hkjsf
128
00:06.95
6. CandiceDW
154
00:07.55
6. Make
273
00:07.55
8. nabi
92
00:07.79
9. Oryn
148
00:07.85
10. selahsea
110
00:07.95
AO12
1. numbrr
297
00:05.08
2. mtanzer
140
00:06.03
3. BingBongBob
108
00:08.43
4. CandiceDW
154
00:08.76
5. hkjsf
128
00:09.45
6. selahsea
110
00:11.01
7. Make
273
00:11.20
8. Ben65732
130
00:11.29
9. MoFan
117
00:11.38
10. soy
147
00:11.70
Robots / programmatic solversinfo  
1.tlstyer
121
00:00.006
2.Paul Bismuth
1
00:01.571
3.dZ01DW00:34.040

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-07-15 21:41:58

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