Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

Video Tutorial
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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

New Puzzle
This Month
1. Piroska9
73
00:12.70
2. Botany 00:16.17
3. Dorice
267
00:17.98
4. Praktisix
126
00:21.13
5. SophieK
58
00:21.14
6. sss0109
16
00:22.02
7. SSP10
21
00:23.27
8. turk16
18
00:23.91
9. MushroomsCavern
68
00:25.30
10. Carla
43
00:25.79
11. dkmvn 00:26.26
12. Puz-Zul
63
00:26.39
13. ambiorix 00:27.01
14. jacek66 00:27.95
15. hammerhead20 00:28.14
16. DoubleA
72
00:28.77
17. RisottoGroupon 00:29.02
18. aferk
71
00:29.32
19. ViZong
25
00:29.39
20. Takalu
29
00:31.22
This Week
1. Piroska9
73
00:15.96
2. Botany 00:17.69
3. SSP10
21
00:23.51
4. Puz-Zul
63
00:26.39
5. hammerhead20 00:28.14
6. ViZong
25
00:29.39
7. dkmvn 00:32.45
8. amogler 00:34.56
9. ambiorix 00:34.73
10. LITHEWINNER
11
00:35.01
11. RobertoCappello 00:37.61
12. superli
6
00:38.46
13. jacek66 00:38.93
14. andrew1167 00:44.43
15. hexe222
1
00:46.41
16. m0arq 00:51.29
17. chrispy
76
00:56.74
18. xddcc
6
00:59.13
19. Nicolai953
21
01:02.37
20. buckbeak13 01:03.86
Today
1. ViZong
25
00:29.39
2. dkmvn 00:44.70
3. hexe222
1
00:46.41
4. RobertoCappello 00:47.56
5. ambiorix 00:51.56
6. chrispy
76
01:52.16
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
314
00:07.96
2. mtanzer
140
00:08.43
3. vowels
216
00:09.74
4. BingBongBob
108
00:10.17
5. Puzzleist
115
00:10.41
6. Vezzick
182
00:10.88
7. swaggerdaddyj
79
00:11.86
8. Meep
91
00:11.99
9. beatrixwashere
117
00:12.11
10. gtkrouwel
134
00:12.47
AO5
1. numbrr
314
00:08.14
2. mtanzer
140
00:09.21
3. BingBongBob
108
00:09.63
4. Puzzleist
115
00:10.60
5. vowels
216
00:11.09
6. Vezzick
182
00:12.33
6. Meep
91
00:12.33
8. Ben65732
130
00:13.39
9. hkjsf
158
00:13.60
10. qqwref
266
00:13.61
AO12
1. numbrr
314
00:09.19
2. mtanzer
140
00:10.90
3. Puzzleist
115
00:11.60
4. vowels
216
00:12.09
5. Vezzick
182
00:14.43
6. Ben65732
130
00:14.73
7. qqwref
266
00:15.25
8. BingBongBob
108
00:15.47
9. selahsea
122
00:15.83
10. SilverHawk
216
00:17.00
Robots / programmatic solversinfo  
1.tlstyer
143
00:00.006
2.Paul Bismuth
1
00:03.043
3.atomicsound
1
00:51.958

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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