Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

This Month
1. Piroska9
63
00:10.27
2. Nieznany 00:15.19
3. OCMEROS 00:15.87
4. Botany 00:15.99
5. SSP10
20
00:16.80
6. hammerhead20 00:19.89
7. grimmgirlfandom
152
00:20.60
8. swpomeroy
171
00:23.75
9. PDX2021
69
00:24.26
10. Dorice
242
00:25.32
11. jacek66 00:26.56
12. shotbyshe 00:27.58
13. ambiorix 00:28.41
14. k03ih01
41
00:29.29
15. Daniel León
16
00:29.76
16. ikerrafa
43
00:29.91
17. llmt9
82
00:30.15
17. qobi
226
00:30.15
19. Pumpkin2017
5
00:30.72
20. hazel bee
39
00:30.95
This Week
1. Piroska9
63
00:10.27
2. SSP10
20
00:16.80
3. OCMEROS 00:22.62
4. grimmgirlfandom
152
00:24.98
5. jacek66 00:26.56
6. Pumpkin2017
5
00:30.72
7. hazel bee
39
00:31.46
8. shotbyshe 00:33.31
9. PDX2021
69
00:33.91
10. llmt9
82
00:34.87
11. ambiorix 00:38.01
12. ikerrafa
43
00:43.08
13. hexe222
1
00:45.35
14. chrispy
64
00:52.90
15. j1y2y3 01:05.18
16. RefriedNoodleNL
7
01:17.70
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18.--- empty -----:--
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Today
1. hexe222
1
00:45.35
2. chrispy
64
00:52.90
3.--- empty -----:--
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
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20.--- empty -----:--
MO3
1. numbrr
297
00:07.96
2. mtanzer
140
00:08.43
3. vowels
216
00:09.74
4. BingBongBob
108
00:10.17
5. swaggerdaddyj
74
00:11.86
6. Meep
90
00:11.99
7. gtkrouwel
118
00:12.47
8. Ben65732
130
00:12.85
9. hkjsf
128
00:13.36
10. Make
273
00:13.40
AO5
1. numbrr
297
00:08.14
2. mtanzer
140
00:09.21
3. BingBongBob
108
00:09.63
4. vowels
216
00:11.09
5. Meep
90
00:12.33
6. Ben65732
130
00:13.39
7. hkjsf
128
00:13.60
8. qqwref
259
00:13.61
9. Make
273
00:14.26
10. Piroska9
63
00:14.32
AO12
1. numbrr
297
00:09.19
2. mtanzer
140
00:10.90
3. vowels
216
00:12.09
4. Ben65732
130
00:14.73
5. qqwref
259
00:15.25
6. BingBongBob
108
00:15.47
7. SilverHawk
208
00:17.00
8. hkjsf
128
00:17.07
9. Make
273
00:17.52
10. selahsea
109
00:17.65
Robots / programmatic solversinfo  
1.tlstyer
120
00:00.006
2.Paul Bismuth
1
00:03.043
3.Jahcreator01:13.505

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-07-09 09:31:35

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