Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

This Month
1. Piroska9
57
00:13.10
2. Nieznany 00:15.34
3. Botany 00:18.13
4. OCMEROS 00:18.56
5. oshi
25
00:20.51
6. qobi
215
00:21.35
7. SlugBugBlue 00:22.46
8. hammerhead20 00:22.89
9. magaso16
46
00:23.62
10. FreeJu77 00:23.85
11. jacek66 00:24.13
12. hazel bee
38
00:26.36
13. PDX2021
67
00:26.38
14. sgychen6
88
00:26.70
15. .aprilapril
30
00:27.99
16. RForce
49
00:29.66
17. akira2185 00:30.29
18. ambiorix 00:31.57
19. ChristinaL30 00:32.54
20. Anna Redzik
33
00:33.27
This Week
1. Piroska9
57
00:15.00
2. Botany 00:19.02
3. Nieznany 00:19.35
4. qobi
215
00:22.49
5. OCMEROS 00:23.57
6. jacek66 00:24.13
7. SlugBugBlue 00:24.14
8. PDX2021
67
00:35.74
9. hexe222
1
00:38.78
10. akira2185 00:40.21
11. MMOBS
18
00:43.07
12. Ariadna
20
00:43.95
13. Peanutmobile
8
00:44.39
14. 1234m 00:45.39
15. JesusSaves 00:49.77
16. frtnc
56
00:50.04
17. dkmvn 00:52.76
18. chrispy
60
00:53.50
19. joopdehoop 00:54.21
20. GammaK25
13
01:02.44
Today
1. jacek66 00:24.13
2. hexe222
1
00:38.78
3. chrispy
60
01:58.98
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
278
00:07.96
2. mtanzer
140
00:08.43
3. vowels
214
00:09.74
4. BingBongBob
107
00:10.17
5. swaggerdaddyj
71
00:11.86
6. Meep
90
00:11.99
7. Ben65732
130
00:12.85
8. hkjsf
118
00:13.36
9. NoahR
256
00:13.43
10. qqwref
259
00:13.45
AO5
1. numbrr
278
00:08.14
2. mtanzer
140
00:09.21
3. BingBongBob
107
00:09.63
4. vowels
214
00:11.09
5. Meep
90
00:12.33
6. Ben65732
130
00:13.39
7. hkjsf
118
00:13.60
8. qqwref
259
00:13.61
9. NoahR
256
00:15.10
10. selahsea
103
00:15.41
AO12
1. numbrr
278
00:09.19
2. mtanzer
140
00:10.90
3. vowels
214
00:12.09
4. Ben65732
130
00:14.73
5. qqwref
259
00:15.25
6. BingBongBob
107
00:15.47
7. hkjsf
118
00:17.07
8. selahsea
103
00:17.65
9. Make
262
00:17.73
10. tmg123.com
39
00:18.67
Robots / programmatic solversinfo  
1.tlstyer
102
00:00.006
2.Paul Bismuth
1
00:03.043
3.Jahcreator01:13.505

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-02-10 12:50:54

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