Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

This Month
1. Piroska9
69
00:12.29
2. Botany 00:17.43
3. Praktisix
115
00:18.32
4. spikeydlux 00:18.44
5. CauDravan
43
00:19.89
6. OCMEROS 00:21.07
7. swaggerdaddyj
75
00:21.41
8. PDX2021
72
00:21.86
9. ambiorix 00:22.46
10. SSP10
21
00:22.83
11. willy86ylliw
32
00:23.25
12. professor_brie
19
00:25.12
13. lydiadeetz 00:26.48
14. Lamiata
30
00:26.79
15. dtyamada
110
00:26.92
16. hammerhead20 00:27.85
17. dkmvn 00:28.75
18. AstroNovalite
25
00:29.19
19. RobertoCappello 00:29.87
20. turk16 00:30.23
This Week
1. Piroska9
69
00:12.58
2. spikeydlux 00:18.44
3. ambiorix 00:22.46
4. OCMEROS 00:25.03
5. professor_brie
19
00:25.12
6. dtyamada
110
00:26.92
7. hammerhead20 00:27.85
8. PDX2021
72
00:29.02
9. RobertoCappello 00:29.87
10. turk16 00:30.23
11. viysid
20
00:38.11
12. hexe222
1
00:41.79
13. dkmvn 00:45.33
14. Rosie Bell
1
00:47.16
15. Guille 00:51.00
16. chrispy
70
00:56.37
17. DumbKojiShimizu
11
01:19.37
18. Ratcat92
4
01:34.66
19. Bombaster 02:40.32
20.--- empty -----:--
Today
1. ambiorix 00:22.46
2. OCMEROS 00:25.03
3. RobertoCappello 00:41.23
4. hexe222
1
00:49.91
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
303
00:07.96
2. mtanzer
140
00:08.43
3. vowels
216
00:09.74
4. BingBongBob
108
00:10.17
5. Puzzleist
115
00:10.41
6. Vezzick
175
00:10.88
7. swaggerdaddyj
75
00:11.86
8. Meep
91
00:11.99
9. beatrixwashere
110
00:12.11
10. gtkrouwel
130
00:12.47
AO5
1. numbrr
303
00:08.14
2. mtanzer
140
00:09.21
3. BingBongBob
108
00:09.63
4. Puzzleist
115
00:10.60
5. vowels
216
00:11.09
6. Vezzick
175
00:12.33
6. Meep
91
00:12.33
8. Ben65732
130
00:13.39
9. hkjsf
142
00:13.60
10. qqwref
262
00:13.61
AO12
1. numbrr
303
00:09.19
2. mtanzer
140
00:10.90
3. Puzzleist
115
00:11.60
4. vowels
216
00:12.09
5. Vezzick
175
00:14.43
6. Ben65732
130
00:14.73
7. qqwref
262
00:15.25
8. BingBongBob
108
00:15.47
9. selahsea
114
00:15.83
10. SilverHawk
213
00:17.00
Robots / programmatic solversinfo  
1.tlstyer
136
00:00.006
2.Paul Bismuth
1
00:03.043
3.atomicsound
1
00:51.958

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-12-10 18:35:43

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