Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

This Month
1. Salzzz
56
00:22.20
2. Piroska9
62
00:28.12
3. TMG
35
00:29.28
4. DrLeiknar 00:30.43
5. Praktisix
93
00:30.60
6. afidaleo
127
00:32.09
7. Harry_Canyon
124
00:34.16
8. OCMEROS 00:35.38
9. mjkjxp
25
00:35.92
10. rachelkhoo
72
00:39.49
11. Conceited_2
172
00:41.03
12. PDX2021
68
00:43.83
13. Zhivko 00:48.92
14. Kutner17
141
00:49.66
15. xana233
58
00:49.91
16. dtyamada
100
00:52.70
17. hammerhead20 00:54.50
18. Dorice
241
00:55.41
19. lenne
95
00:56.09
20. DClam
20
01:00.02
This Week
1. Salzzz
56
00:22.20
2. TMG
35
00:29.28
3. Praktisix
93
00:34.17
4. OCMEROS 00:35.38
5. mjkjxp
25
00:35.92
6. Conceited_2
172
00:49.27
7. xana233
58
00:49.91
8. Zhivko 00:52.36
9. lenne
95
00:56.09
10. PDX2021
68
01:02.25
11. llmt9
79
01:02.96
12. Baldimore
26
01:03.11
13. jacek66 01:04.69
14. DClam
20
01:06.38
15. AnansiN 01:12.38
16. dingeldrum
18
01:12.41
17. leseker 01:13.04
18. taz0617
3
01:15.63
19. ambiorix 01:22.71
20. hexe222
1
01:22.79
Today
1. Praktisix
93
00:38.69
2. Conceited_2
172
00:51.11
3. Zhivko 00:52.36
4. PDX2021
68
01:02.54
5. DClam
20
01:06.38
6. llmt9
79
01:25.61
7. Filippo 01:35.07
8. hexe222
1
01:35.77
9. chrispy
64
03:25.50
10. JGaruda 07:00.69
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
295
00:13.97
2. mtanzer
140
00:14.84
3. BingBongBob
108
00:20.80
4. Ben65732
130
00:22.09
5. Meep
90
00:22.43
6. gtkrouwel
116
00:23.36
7. vowels
214
00:24.39
8. Make
271
00:26.16
9. toppin
155
00:26.64
10. TMG
35
00:26.95
AO5
1. numbrr
295
00:16.44
2. mtanzer
140
00:17.36
3. BingBongBob
108
00:21.57
4. Ben65732
130
00:24.90
5. gtkrouwel
116
00:25.98
6. vowels
214
00:26.16
7. Meep
90
00:26.33
8. qqwref
259
00:28.92
9. toppin
155
00:30.12
10. TMG
35
00:30.36
AO12
1. numbrr
295
00:20.79
2. mtanzer
140
00:23.77
3. BingBongBob
108
00:26.21
4. gtkrouwel
116
00:28.69
5. Ben65732
130
00:30.68
6. SilverHawk
208
00:33.56
7. TMG
35
00:33.71
8. qqwref
259
00:34.85
9. Make
271
00:35.54
10. TMG123
51
00:35.77
Robots / programmatic solversinfo  
1.tlstyer
117
00:00.006
2.Paul Bismuth
1
00:06.481
3.DaniEdi8101:10.502

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-06-15 19:25:24

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