Battleships


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Battleships also known as Bimaru is a logic puzzle with simple rules and challenging solutions.

The rules of Battleships are simple:
You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
A battleship is a straight line of consecutive black cells.
The number of the battleships from each size is shown in the legend below the grid.
2 battleships cannot touch each other (even diagonally)
The numbers outside the grid show the number of cells occupied by battleships on that row/column.

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Battleships


6x6 Easy Battleships | 6x6 Hard Battleships | 8x8 Easy Battleships | 8x8 Hard Battleships | 10x10 Easy Battleships | 10x10 Hard Battleships | 15x15 Easy Battleships | 15x15 Hard Battleships

This Month
1. Piroska9
70
00:03.85
2. willy86ylliw
36
00:03.88
3. WinterBirth
46
00:05.24
4. Hella Stern
39
00:06.66
5. OCMEROS 00:06.70
6. llmt9
88
00:07.26
7. SSP10
21
00:07.69
8. spikeydlux 00:07.80
9. c1c51
33
00:08.01
10. JernauGurgeh 00:08.17
11. hammerhead20 00:08.27
12. Muskul23 00:08.63
13. nonograms01 00:08.86
14. BillysName 00:09.03
15. iamstupid 00:09.45
16. nevaeh 00:09.46
17. XxuanX 00:09.56
18. Inimini86
22
00:09.57
19. HackMan
120
00:09.91
20. boiboi7788 00:10.21
This Week
1. Piroska9
70
00:04.15
2. willy86ylliw
36
00:04.32
3. Hella Stern
39
00:06.96
4. spikeydlux 00:07.82
5. OCMEROS 00:08.06
6. hammerhead20 00:08.28
7. Muskul23 00:08.63
8. BillysName 00:09.03
9. Inimini86
22
00:09.57
10. JernauGurgeh 00:10.64
11. Santiluch
1
00:11.10
12. shotbyshe 00:11.20
13. alisab26
42
00:11.52
14. LudoA 00:11.58
15. 51N3W4V3 00:11.73
16. HackMan
120
00:11.98
17. Ultraman Nexus
19
00:12.01
18. dkmvn 00:12.38
19. PDX2021
72
00:12.67
20. hexe222
1
00:12.71
Today
1. Piroska9
70
00:04.15
2. willy86ylliw
36
00:04.32
3. Hella Stern
39
00:07.84
4. OCMEROS 00:08.62
5. LudoA 00:12.25
6. Praktisix
118
00:13.89
7. hexe222
1
00:14.82
8. DumbKojiShimizu
11
00:26.52
9. chrispy
71
00:34.01
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
305
00:02.58
2. mtanzer
140
00:02.62
3. vowels
216
00:02.76
4. BingBongBob
108
00:03.04
5. jaybrainer
247
00:03.43
6. nabi
92
00:03.46
7. Puzzleist
115
00:03.64
8. Vezzick
178
00:03.93
8. Arok
115
00:03.93
10. Ben65732
130
00:04.02
AO5
1. mtanzer
140
00:02.74
2. vowels
216
00:02.76
3. numbrr
305
00:02.83
4. BingBongBob
108
00:03.16
5. jaybrainer
247
00:03.59
6. Puzzleist
115
00:03.72
7. nabi
92
00:03.89
8. Arok
115
00:03.99
9. Vezzick
178
00:04.18
10. Ben65732
130
00:04.19
AO12
1. mtanzer
140
00:03.28
2. numbrr
305
00:03.40
3. BingBongBob
108
00:03.48
4. vowels
216
00:03.62
5. jaybrainer
247
00:04.37
6. nabi
92
00:04.40
7. Puzzleist
115
00:04.46
8. Ben65732
130
00:04.76
9. Vezzick
178
00:05.09
10. Arok
115
00:05.49
Robots / programmatic solversinfo  
1.tlstyer
137
00:00.006
2.browserEx00:00.496
3.Paul Bismuth
1
00:01.211

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2026-01-09 16:26:51

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